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The Evil Within Xbox One

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For a game about the dangers of brain invasion, the evil within is not above some mind-Messing own.  Implementation of the classic tune Clair de lune when your hero reaches a save point creates a Pavlovian response. Tinkling ivories means security in a world to kill you. No tinkling ivories? Better try to keep your organs inside your body a little more. Eventually the mind plays tricks: think hearing the first bars in the wind; Turns out it's the jingle restrictions brandishing a chainsaw maniac. This is not a new trick Shinji Mikami - think typewriters rooms soothing Resident Evil - but walking through a dark unknown. Mikami graduates from fearsome reptile ghost to a suffocating oppression house. A deep darkness makes it hard to see more than a few meters ahead. The flashlight on the belt often blind to their lens flare or glare makes you look wobbly nonexistent monsters in shadows. Even the aspect ratio is against you; thick black bars 2.35: 1 violate sight like a roof that

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